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Obsidian Nightshade's Magic [DONE] Z0wCCXI


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    Obsidian Nightshade's Magic [DONE]

    Obsidian Nightshade
    Obsidian Nightshade

    Obsidian Nightshade's Magic [DONE] FcB4idF

    Posts : 76
    Join date : 2015-10-24

    Obsidian Nightshade's Magic [DONE] Empty Obsidian Nightshade's Magic [DONE]

    Post by Obsidian Nightshade Sun Nov 29, 2015 11:48 am

    Trickery
    A-Rank
    Custom Magic
    N/A
    Main Spell
    Sabertooth
    Yes
    Both


    Magic Description
    Not much is known about the magic known as Trickery as it was recently created through an unorthodox mean. This magic was created and granted to a Tulpa known as Obsidian Nightshade by his creator, The Visionary. This magic incorporates Illusionary and Spatial magic and was designed to affect the beliefs of others. In fact, The Visionary was inspired by stage magicians which caused him to think of the spell for his creation. With this magic, the user is able to catch their adversaries by surprise and have been known to be extremely clever in implementing traps. With the use of illusionary and spatial magic, adversaries will have a difficult time in discerning what is real and what is not as the user will do everything to distract them from learning the truth.

    Perks of Magic


    • Where's The Rabbit?- The user has a small pocket dimension that they can use to store a large assortment of items and retrieve them quickly. These items can range from something simple such as a deck of cards to throwing knives to large stage props. He can also store living beings inside the pocket dimension such as a rabbit and even "assistants" if the user receive a consent from them. The limit on this ability is that the user can only pull one item out of the pocket dimension per post. The same limit will be applied when placing an item in the pocket dimension. This perk can be used in combat as well. Interesting enough, it mimics the same ability that all Requip Mages uses to store their gear in another pocket dimension.

      Dimensional Pocket:

    • Party Tricks- The user can perform tricks for the amusement of other that are associated with a stage magician. This ability is non-combative in nature and is mainly used for entertainment. The user would often perform tricks in battle as a taunt to their opponents.

    • The Escape Artist- The user is capable of escaping from any form of spells that would restrict his movement or contain him within a vicinity. However, depending on the strength of the spell, it may actually take him some time to escape from it. This means there's a delay before the user can actually escape from the spell that is restricting their movement. Unfortunately, should the spell be of a certain caliber, the user may not be able to escape.

    Comparing Binding Spells to User:


    Weaknesses


    • This magic has no elemental affinity and does not provide any advantage against any elements.
    • Magic may be compromised by other users of Spatial Magic.
    • Magic may be less effective against those who can see through illusions.



    Strengths


    • Due to not having an elemental affinity, there is no disadvantages against any elements.
    • Opponents will have difficulty in discerning what's real and what's not.
    • Due to the nature of the magic, users can implement traps that are hidden within illusions.



    Spells

    Obsidian Nightshade's Magic [DONE] 4l20wZQ
    The Knife Act:
    The Hidden Act:
    The Masked Act:

    Obsidian Nightshade's Magic [DONE] 01UG7Sa
    The Levitation Act:
    The Smoke Act:
    The Mirror Act:

    Obsidian Nightshade's Magic [DONE] TPuH4kG
    The Box Act:
    The Infinite Pickup Act:

    Obsidian Nightshade's Magic [DONE] VUl2SUP
    The Mantle's Act:

    Obsidian Nightshade's Magic [DONE] ZpYOaPu
    {To Be Obtain}

    Obsidian Nightshade's Magic [DONE] 7pCf7pz
    {To Be Obtain}





    Last edited by Obsidian Nightshade on Tue Jan 05, 2016 5:16 pm; edited 13 times in total
    Selenia
    Selenia

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 760
    Join date : 2015-10-11
    Age : 29

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    Post by Selenia Sun Dec 06, 2015 1:48 pm

    Bumping. If no response is made to this app within a week, app will be archived, thanks!
    Obsidian Nightshade
    Obsidian Nightshade

    Obsidian Nightshade's Magic [DONE] FcB4idF

    Posts : 76
    Join date : 2015-10-24

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    Post by Obsidian Nightshade Sun Dec 06, 2015 2:21 pm

    This App is still active. Bump.
    Genesis
    Genesis

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 323
    Join date : 2015-12-06
    Age : 23

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    Post by Genesis Mon Dec 21, 2015 1:14 pm

    Hello, my name is Genesis. I'll be grading your app. Corrections are in blue
    Obsidian Nightshade wrote:
    Trickery
    A-Rank
    Custom Magic
    N/A
    Main Spell
    Sabertooth
    Yes
    Both


    Magic Description
    Not much is known about the magic known as Trickery as it was recently created through an unorthodox mean. This magic was created and granted to a Tulpa known as Obsidian Nightshade by his creator, The Visionary. This magic incorporates Illusionary and Spatial magic and was designed to affect the beliefs of others. In fact, The Visionary was inspired by stage magicians which caused him to think of the spell for his creation. With this magic, the user is able to catch their adversaries by surprise and have been known to be extremely clever in implementing traps. With the use of illusionary and spatial magic, adversaries will have a difficult time in discerning what is real and what is not as the user will do everything to distract them from learning the truth.

    Perks of Magic


    • Where's The Rabbit?- The user has a small pocket dimension that they can use to store a large assortment of items and retrieve them quickly. These items can range from something simple such as a deck of cards to throwing knives to large stage props. He can also store living beings inside the pocket dimension such as a rabbit and even "assistants" if the user receive a consent from them. The limit on this ability is that the user can only pull one item out of the pocket dimension per post. The same limit will be applied when placing an item in the pocket dimension. This perk can be used in combat as well. How much can be stored in here? Please state that.

    • Party Tricks- The user can perform tricks for the amusement of other that are associated with a stage magician. This ability is non-combative in nature and is mainly used for entertainment or a minor distraction. 

    • The Escape Artist- The user is capable of escaping from any form of spells that would restrict his movement or contain him within a vicinity. However, depending on the strength of the spell, it may actually take him some time to escape from it. This means there's a delay before the user can actually escape from the spell that is restricting their movement. Unfortunately, should the spell be of a certain caliber, the user may not be able to escape.

    Comparing Binding Spells to User:


    Weaknesses


    • This magic has no elemental affinity and does not provide any advantage against any elements.
    • Magic may be compromised by other users of Spatial Magic.
    • Magic may be less effective against those who can see through illusions.



    Strengths


    • Due to not having an elemental affinity, there is no disadvantages against any elements.
    • Opponents will have difficulty in discerning what's real and what's not.
    • Due to the nature of the magic, users can implement traps that are hidden within illusions.



    Spells

    Obsidian Nightshade's Magic [DONE] 4l20wZQ
    The Knife Act:
    The Hidden Act:
    The Masked Act:

    Obsidian Nightshade's Magic [DONE] 01UG7Sa
    The Magic Cloth Act:
    The Smoke Act:
    The Mirror Act:

    Obsidian Nightshade's Magic [DONE] TPuH4kG
    The Box Act:
    The Infinite Pickup Act:

    Obsidian Nightshade's Magic [DONE] VUl2SUP
    The Dismemberment Act:

    Obsidian Nightshade's Magic [DONE] ZpYOaPu
    {To Be Obtain}

    Obsidian Nightshade's Magic [DONE] 7pCf7pz
    {To Be Obtain}





    Bump when changes have been made
    Obsidian Nightshade
    Obsidian Nightshade

    Obsidian Nightshade's Magic [DONE] FcB4idF

    Posts : 76
    Join date : 2015-10-24

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    Post by Obsidian Nightshade Mon Dec 21, 2015 2:05 pm

    Bump. Finished making the edits.
    Genesis
    Genesis

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 323
    Join date : 2015-12-06
    Age : 23

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    Post by Genesis Wed Dec 23, 2015 10:20 am

    Changes are in this color
    Obsidian Nightshade wrote:
    Trickery
    A-Rank
    Custom Magic
    N/A
    Main Spell
    Sabertooth
    Yes
    Both


    Magic Description
    Not much is known about the magic known as Trickery as it was recently created through an unorthodox mean. This magic was created and granted to a Tulpa known as Obsidian Nightshade by his creator, The Visionary. This magic incorporates Illusionary and Spatial magic and was designed to affect the beliefs of others. In fact, The Visionary was inspired by stage magicians which caused him to think of the spell for his creation. With this magic, the user is able to catch their adversaries by surprise and have been known to be extremely clever in implementing traps. With the use of illusionary and spatial magic, adversaries will have a difficult time in discerning what is real and what is not as the user will do everything to distract them from learning the truth.

    Perks of Magic


    • Where's The Rabbit?- The user has a small pocket dimension that they can use to store a large assortment of items and retrieve them quickly. These items can range from something simple such as a deck of cards to throwing knives to large stage props. He can also store living beings inside the pocket dimension such as a rabbit and even "assistants" if the user receive a consent from them. The limit on this ability is that the user can only pull one item out of the pocket dimension per post. The same limit will be applied when placing an item in the pocket dimension. This perk can be used in combat as well. The maximum number of items that can be stored in the pocket dimension is 14.

    • Party Tricks- The user can perform tricks for the amusement of other that are associated with a stage magician. This ability is non-combative in nature and is mainly used for entertainment or a minor distraction.

    • The Escape Artist- The user is capable of escaping from any form of spells that would restrict his movement or contain him within a vicinity. However, depending on the strength of the spell, it may actually take him some time to escape from it. This means there's a delay before the user can actually escape from the spell that is restricting their movement. Unfortunately, should the spell be of a certain caliber, the user may not be able to escape.

    Comparing Binding Spells to User:


    Weaknesses


    • This magic has no elemental affinity and does not provide any advantage against any elements.
    • Magic may be compromised by other users of Spatial Magic.
    • Magic may be less effective against those who can see through illusions.



    Strengths


    • Due to not having an elemental affinity, there is no disadvantages against any elements.
    • Opponents will have difficulty in discerning what's real and what's not.
    • Due to the nature of the magic, users can implement traps that are hidden within illusions.



    Spells

    Obsidian Nightshade's Magic [DONE] 4l20wZQ
    The Knife Act:
    The Hidden Act:
    The Masked Act:

    Obsidian Nightshade's Magic [DONE] 01UG7Sa
    The Magic Cloth Act:
    The Smoke Act:
    The Mirror Act:

    Obsidian Nightshade's Magic [DONE] TPuH4kG
    The Box Act:
    The Infinite Pickup Act:

    Obsidian Nightshade's Magic [DONE] VUl2SUP
    The Dismemberment Act:

    Obsidian Nightshade's Magic [DONE] ZpYOaPu
    {To Be Obtain}

    Obsidian Nightshade's Magic [DONE] 7pCf7pz
    {To Be Obtain}



    Obsidian Nightshade
    Obsidian Nightshade

    Obsidian Nightshade's Magic [DONE] FcB4idF

    Posts : 76
    Join date : 2015-10-24

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    Post by Obsidian Nightshade Wed Dec 23, 2015 10:44 am

    Edit. Bump. Kept the AOE for Infinite Pickup Act and substitute Magic Cloth Act with Levitation Act.
    Genesis
    Genesis

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 323
    Join date : 2015-12-06
    Age : 23

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    Post by Genesis Fri Dec 25, 2015 12:01 am

    Levitation Act: You can increase the height to 300 feet or 91.5 meters. Also state that you fly as fast as you are on land.

    Infinite Pickup Act: You can't have a spell that can do AoE and ranged unless there is a valid reason other than character choice

    Bump when changes have been made~



    Obsidian Nightshade
    Obsidian Nightshade

    Obsidian Nightshade's Magic [DONE] FcB4idF

    Posts : 76
    Join date : 2015-10-24

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    Post by Obsidian Nightshade Fri Dec 25, 2015 10:35 am

    Edited. On Infinite Pickup Act, were you talking about the duration? If it was, I completely forgot to remove the ranged duration and got rid of it. Hopefully, it's more acceptable.
    Genesis
    Genesis

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 323
    Join date : 2015-12-06
    Age : 23

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    Post by Genesis Sat Dec 26, 2015 12:19 am

    Alright, after looking through this magic, all seems fine. I'll give you my first approval
    Selenia
    Selenia

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 760
    Join date : 2015-10-11
    Age : 29

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    Post by Selenia Mon Jan 04, 2016 11:00 pm

    Obsidian Nightshade wrote:
    Trickery
    A-Rank
    Custom Magic
    N/A
    Main Spell
    Sabertooth
    Yes
    Both


    Magic Description
    Not much is known about the magic known as Trickery as it was recently created through an unorthodox mean. This magic was created and granted to a Tulpa known as Obsidian Nightshade by his creator, The Visionary. This magic incorporates Illusionary and Spatial magic and was designed to affect the beliefs of others. In fact, The Visionary was inspired by stage magicians which caused him to think of the spell for his creation. With this magic, the user is able to catch their adversaries by surprise and have been known to be extremely clever in implementing traps. With the use of illusionary and spatial magic, adversaries will have a difficult time in discerning what is real and what is not as the user will do everything to distract them from learning the truth.

    Perks of Magic


    • Where's The Rabbit?- The user has a small pocket dimension that they can use to store a large assortment of items and retrieve them quickly. These items can range from something simple such as a deck of cards to throwing knives to large stage props. He can also store living beings inside the pocket dimension such as a rabbit and even "assistants" if the user receive a consent from them. The limit on this ability is that the user can only pull one item out of the pocket dimension per post. The same limit will be applied when placing an item in the pocket dimension. This perk can be used in combat as well. The maximum number of items that can be stored in the pocket dimension is 14.

      Please change this to follow the similar perk from Requip magic; at A-Rank it would be max 12 items, thanks!

      Dimensional Pocket:

    • Party Tricks- The user can perform tricks for the amusement of other that are associated with a stage magician. This ability is non-combative in nature and is mainly used for entertainment or a minor distraction.

      Is this ability only for RP, or sometimes used in PvP? It's a bit ambiguous. If it's going to be used in PvP, you'll have to give more description on how the trick will work on how it distracts and how much as well, but if it's just for RP I'll let it slide as long as you state that.

    • The Escape Artist- The user is capable of escaping from any form of spells that would restrict his movement or contain him within a vicinity. However, depending on the strength of the spell, it may actually take him some time to escape from it. This means there's a delay before the user can actually escape from the spell that is restricting their movement. Unfortunately, should the spell be of a certain caliber, the user may not be able to escape.

    Comparing Binding Spells to User:


    Weaknesses


    • This magic has no elemental affinity and does not provide any advantage against any elements.
    • Magic may be compromised by other users of Spatial Magic.
    • Magic may be less effective against those who can see through illusions.



    Strengths


    • Due to not having an elemental affinity, there is no disadvantages against any elements.
    • Opponents will have difficulty in discerning what's real and what's not.
    • Due to the nature of the magic, users can implement traps that are hidden within illusions.



    Spells

    Obsidian Nightshade's Magic [DONE] 4l20wZQ
    The Knife Act:
    The Hidden Act:
    The Masked Act:

    Obsidian Nightshade's Magic [DONE] 01UG7Sa
    The Levitation Act:
    The Smoke Act:
    The Mirror Act:

    Obsidian Nightshade's Magic [DONE] TPuH4kG
    The Box Act:
    The Infinite Pickup Act:

    Obsidian Nightshade's Magic [DONE] VUl2SUP
    The Dismemberment Act:

    1. Can't use it on others. Unless given prior consent.
    2. Would have to see limbs in order to manipulate them.
    3. Cannot move outside the range. It drops dead.
    4. Manipulate them how? Can they just move around or can they be flung to cause damage? ”The separated limbs can be manipulated within the air by the user's will and would float in the air.”
    5. No spell damage unless to the user themselves or to those who give consent. C bleeding damage over 4 posts (total of A rank damage over time)


    Obsidian Nightshade's Magic [DONE] ZpYOaPu
    {To Be Obtain}

    Obsidian Nightshade's Magic [DONE] 7pCf7pz
    {To Be Obtain}



    Obsidian Nightshade
    Obsidian Nightshade

    Obsidian Nightshade's Magic [DONE] FcB4idF

    Posts : 76
    Join date : 2015-10-24

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    Post by Obsidian Nightshade Tue Jan 05, 2016 5:22 pm

    Edited, bump!

    Okay, I added the Dimensional Pocket info to my Where's the rabbit? perk.

    Made the Party Tricks perk into exclusively non-combative.

    Added duration to Knife Act.

    Made the Flight Height 55 Meters.

    Added the Range, the Use Phase contributes to the duration as the first post stores a spell and the Use Phase is the rest of the duration. Sorry for not explaining it well. I also changed the cooldown to 6.

    Decided to replace my A-Rank spell with another as I don't think it was appropriate anymore to even have it. Hope it pass your review.
    Selenia
    Selenia

    Obsidian Nightshade's Magic [DONE] Qm1sqjP

    Posts : 760
    Join date : 2015-10-11
    Age : 29

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    Post by Selenia Tue Jan 05, 2016 8:18 pm

    Approved! Just make sure your Mantle A-Rank spell follows the status effect rules which will be coming soon, thanks~

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