and in with GH.
http://fairytail.wikia.com/wiki/Grimoire_Heart
Also I might take ... http://fairytail.wikia.com/wiki/Blue_Skull
Just thinking outloud
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Spinal Tap wrote:That's a lot of guilds...
But I also don't recommend the whole "GM gets _ Rank"
That's stupid... but some peeps should start a higher rank to start of the site... er kick it off.
Serenity wrote:Spinal Tap wrote:That's a lot of guilds...
But I also don't recommend the whole "GM gets _ Rank"
That's stupid... but some peeps should start a higher rank to start of the site... er kick it off.
Thing is, GM's are supposedly the strongest mages within a guild. Why not just give them __ rank and have them work their way up? It's allowing them obtain the spell slots up to S, but if they dont gain XP and they lose their spot, they go back down to their original rank 0.o
Spinal Tap wrote:Because that was FTRP's backdraw.
I say give them a boost... but only for starting members. Like if I just bought a guild, IC why would I jump 7 ranks?
Sora wrote:Spinal Tap wrote:Because that was FTRP's backdraw.
I say give them a boost... but only for starting members. Like if I just bought a guild, IC why would I jump 7 ranks?
Yeah. If you buy a Guild IC, you should still have to work you way up to the actual GM rank.
Serenity wrote:You don't magically get the amount of money to obtain a guild. You have to work for it. So those who buy a guild would have either done a bunch of jobs for one or have a group of people support him/her to obtain the guild and with it the perks 0.o
Admin wrote:So like the Keyblades system in ulrp?
Serenity wrote:hmmm....Sora wrote:Spinal Tap wrote:Because that was FTRP's backdraw.
I say give them a boost... but only for starting members. Like if I just bought a guild, IC why would I jump 7 ranks?
Yeah. If you buy a Guild IC, you should still have to work you way up to the actual GM rank.Serenity wrote:You don't magically get the amount of money to obtain a guild. You have to work for it. So those who buy a guild would have either done a bunch of jobs for one or have a group of people support him/her to obtain the guild and with it the perks 0.o
So... also incorporate that they must be of a certain rank so that they can obtain a guild? Like you have to be an A or B rank with the amount of money to buy a guild? 0.o
Sora wrote:Serenity wrote:hmmm....Sora wrote:Spinal Tap wrote:Because that was FTRP's backdraw.
I say give them a boost... but only for starting members. Like if I just bought a guild, IC why would I jump 7 ranks?
Yeah. If you buy a Guild IC, you should still have to work you way up to the actual GM rank.Serenity wrote:You don't magically get the amount of money to obtain a guild. You have to work for it. So those who buy a guild would have either done a bunch of jobs for one or have a group of people support him/her to obtain the guild and with it the perks 0.o
So... also incorporate that they must be of a certain rank so that they can obtain a guild? Like you have to be an A or B rank with the amount of money to buy a guild? 0.o
I think having to be A-rank and have the necessary amount of money to actually buy the guild is a good idea.
Spinal Tap wrote:Admin wrote:So like the Keyblades system in ulrp?
Like that... in a dumbed down version.. I guess...
but not like F > A... Just like a 1,000.
Because like you said... if they really WORKED for that money... they should be a higher rank anyways,
Serenity wrote:I see, so you're suggesting that if you pass down the title, they get the XP boost (keyblades master effect) but nothing else? While as the first GM's get the ___ "boost?"
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