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Gaia's Garden Z0wCCXI


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    Gaia's Garden

    Memphis
    Memphis

    Gaia's Garden ODFYPdI

    Posts : 23
    Join date : 2015-11-01

    Gaia's Garden Empty Gaia's Garden

    Post by Memphis Tue Nov 03, 2015 12:22 am

    Gaia's Garden
    N/A
    Caster
    Nature
    Main
    Sacred Seas
    This certain version
    All aspects


    Magic Description

    A very ancient and old practice Gaia’s Garden is rooted in the absolute manipulation of life energy. It is a lost magic only showing itself in the Sumus family bloodline and only once every few generations or so, only once has there been two users of the magic at the same time. The magic is very dangerous to utilize since those that harness it actually have plant life growing inside of their body in order for them to gain a closer bond to the Earth and the life force that flows through it. What makes this magic much different from any other run of the mill nature base magic is that being the first nature magic to show itself to the world it comes with some very unique skills and abilities not found in other nature magic. For one users of this magic may draw on the natural energy of the world around them to restore not only their health but their stamina and magical power, a skill that allows them to weather even the longest of battles. At lower ranks the users of this magic will find that they may only manipulate plants that already exist around them, having no knowledge on how to actually create their own life. Once they have mastered the power of tapping into the smallest seed of life and making it bloom into an entire forest they will gain access to the ability to actually mutate and bring about new species to the world. Users of this magic are also known as natural healers and support mages, their healing magic is second to none, the potency of the healing capabilities extends to the point that the user is able to restore their health and vitality through the use of naturally gathering the energy found in the world around them. Being around plant life and even animal life is great for the users of this magic, when surrounded by trees and plants the user of this magic has the power to draw on the life of the plants and the world even more so than normal giving them great strength and power. While the magic comes with such great benefits it does have several downsides, the biggest being that the elements of ice, fire, and metal are all strong against this magic. Ice magic can stop the plant life from growing or even healing to occur if the caster of the magic is frozen, while fire can easily spread consuming all the plants in its path, while metal is completely deprived of life and crafted by humans to end life, therefore it has over time become stronger against this magic. The general synopsis of this magic though is that it is allows the user to manipulate life forms in whichever way they desire for all purposes of battle including but not limited to: Offensive, defensive, buffing, status effecting, binding, supplementary, and healing.




    Perks of Magic

    Healing Factor:
    Home Field Advantage:
    Photosynthesis Enhanced:


    Weaknesses

    -Spells are twice as weak against fire magic.
    -Spells are twice as weak against ice magic.
    -If caught in a barren area will be weakened.
    -metal base magic is 1.5x as strong against this magic



    Strengths

    -Healing of energy and health through healing spells and skills
    -Twice as strong against earth and water magic due to being nature based while only being 1.5x as strong against lightning base magic.
    -Able to create, mutate, and manipulate all plant and fungi.
    -Able to use all manner of spells ranging from: offensive, supplementary, defensive, binding, healing, boost, and status effecting through the use of his own created plants or those that already exist.



    Spells
    Place your Spells you know here
    Gaia's Garden 4l20wZQ

    Name: False Home

    Rank: D

    Type: Supplementary

    Range: 10 meters x 10 meters X 10 meters

    Appearance: A massive single building that can take any style that Memphis desires. The building will be up to the size of a mini mansion but due to Memphis' control of plant life to their very core he can make the colors of the wood along with the smell and pattern however he wishes.

    Description: A skill Memphis uses more so in a social setting than anything else, this ability allows him to make a massive structure that can be used as a temporary home for him and his guest whenever he is out traveling. All things in the home are crafted from plant life in one way or another, which may make it sound rather simple and plain while in reality it can be furnished with comfy moss bedding, soft woven pillows, and sweet aromas of fruits and flowers. The structure can take up to a D rank of damage before being destroyed.

    Extra:
    Duration: Duration N/A, Cooldown: Can only be used once a thread.




    Name: Merge

    Rank: D

    Type: Supplementary

    Range: 10 meters

    Appearance: N/A

    Description:  Memphis can merge into any plant life that he is currently touching and instantly appear anywhere within 10 meters of that spot from another plant so long as the original plant is somehow connected or linked with the original plant, often times threw root network.

    Extra:
    Duration: Instant/ Cooldown 3 Post


    Name: Gaia's Blessing

    Rank: D

    Type: Supplementary

    Range: 10 x 10 x 10 meters

    Appearance: N/A

    Description: Memhis can chose those in the spells range that he wishes to be immune to his spells attacks or effects.

    Extra:
    Duration: 2 Post/ Cooldown: 3 Post


    Gaia's Garden 01UG7Sa


    Name: Wood Clones

    Rank: C

    Type: Supplementary

    Range: 25 meters

    Appearance: Exactly like Memphis

    Description: Memphis will create 3 clones. These clones will deal no physical damage but will all share with Memphis their sense of sight, smell, and hearing allowing them to all be a single sentient group. The clones will be able to speak but only what Memphis is actually saying. The clones may use any of Memphis' Gaia's Garden spells but will all share the cool downs of said spells. The clones will perish in either 3 post or taking any damage.

    Extra:
    Duration: 3 Post/ Cooldown: 4 Post.


    Name: Rejuvenation

    Rank: C

    Type: Supplementary

    Range: Self

    Appearance: N/A

    Description:  Memphis is able to draw on the life force and energy of Mother Earth. He is able to regain 25% of his magical energy for three post. While he is channeling this spell he will be 3 times weaker to fire and ice magic

    Extra:
    Duration: 3 post/ Cooldown: 4 post



    Name: Flourish  

    Rank: C

    Type: Supplementary

    Range: 25 meters x 25 meters x 25 meters

    Appearance: An old looking forest with large oak trees with a massive root network.

    Description: Memphis can tap in the smallest bit of life found around him, manipulating it and growing it. Until he has crafted an small forest covering the spells area. The forest will be destroyed by C rank AoE damage.

    Extra:
    Duration: 3 Post/ 4 Post



    Name: Binding Roots

    Rank: C

    Type: Bind

    Range: 60 meters

    Appearance: Multiple vines and roots that completely wrap his enemies.

    Description: Memphis can target any enemies within 20 x meters x 20 meters x 20 meters and wrap them completely in vines keeping them from making any sort of movement. C rank damage will need to be done to break the vines.

    Extra:
    Duration: 3 Post/ Cooldown: 4 Post


    Gaia's Garden TPuH4kG

    Name:  Lasher Vines

    Rank: B

    Type: Offensive

    Range: 110 meters

    Appearance: Thick vines covered in thorns.

    Description: Memphis can create thick vines from either his own body or the ground immediately by him. The vines will deal A rank damage causing fractures and lacerations.

    Extra:
    Duration: 4 Post/Cooldown: 5 Post



    Name:  Nature's Grace

    Rank: B

    Type: Healing

    Range: Self

    Appearance: N/A

    Description: Memphis can cause his natural healing factor to triple in effect for 4 post.

    Extra:
    Duration: 4 Post/ Cooldown 5 Post


    Name:  Plant Food

    Rank: B

    Type: Status Effecting/ Healing

    Range: 110 meters

    Appearance: A tiny seed

    Description: Memphis will shot a small black seed that is 1 centimeters in size at an enemy. The seed will cause a very painless pinch when striking the enemy but will burrow into their flesh. The seed will drain 10% of a person's total stamina and magical energy every post for four post. At the end the seed will fall out returning the energy it sapped to Memphis.
    Extra:
    Duration: 4 Post/ Cooldown 5 Post


    Gaia's Garden VUl2SUP

    Name: Dance of the Cherry Blossoms

    Rank: A

    Type: Offensive

    Range: 175 meters

    Appearance: Countless pink cherry blossom petals.

    Description: Memphis will hold out his hand creating thousands of petals that will move about at top speeds. The petals will go any direction that Memphis wishes, if Memphis opts to use his hand the speed will double causing it to become Memphis' current fastest spell. The petals can be spread out over and area of 160 meter x 160 meters or to a minima size of 5 centimeters all on Memphis's whim. Coming in contact with the petals will cause A rank slashing wounds, leaving deep lacerations. The spell can be out the maximum time for an A rank and takes an A rank to destroy the petals.
    Extra:
    Duration: 5 Post / Cooldown: 6 Post


    Name: Nectar of Life

    Rank: A

    Type: Healing

    Range: 70 meters x 70 meters

    Appearance: A faint green aura covers the area of the spell while the smell of honey suckles fills the air giving off a soothing aromatic scent.
    Description: Memphis stimulates the life of those around him that he wishes to including himself. The spell will heal B rank wounds the first post and second post for a total of an A ranks worth of damage.

    Extra: Duration 2 post/ Cooldown 6 post


    Gaia's Garden ZpYOaPu

    Name: Forest of the Sleeping Giants

    Rank: S

    Type: Offensive, Status effecting


    Range: 100 meters x 100 meters x 100 meters

    Appearance:
    Massive trees with even larger flower buds on top. The second post the buds will open up spreading a golden pollen across the same distance of the trees.

    Description:
    Memphis will cause the plant life around him to mutate and grow at a rate that is hard to outrun. The plants will beat those they come in contact with dealing blunt damage that can fracture almost all bones, cause life threatening internal bleeding and organ bruising. The trees will stay the way they formed for a single post before the flower buds on top open up and spread a deadly pollen. The pollen can be absorbed by people from more ways than just their nose and mouth, their eyes, skin, and ears can all absorb the poison found in the pollen. They will collapse to the ground completely immobile and conscious for the duration of three post. The massive forest will take S rank damage to destroy and the trees will remain for the remained of the thread until that damage is done. They will serve no more damage or purpose other than ascetics. The pollen effect can be stopped if the forest is cut down before the second post. An A rank shield will be needed to protect one from the pollen or an A rank healing spell to cure a person from the pollen. While Memphis is immune to this spells effects and damage his allies are not unless they have been given Gaia's Blessing.

    Extra:
    Duration: 4 Post/ Cooldown: 7 Post







    Last edited by Memphis on Sat Dec 05, 2015 9:05 am; edited 3 times in total
    Memphis
    Memphis

    Gaia's Garden ODFYPdI

    Posts : 23
    Join date : 2015-11-01

    Gaia's Garden Empty Re: Gaia's Garden

    Post by Memphis Fri Nov 06, 2015 9:06 pm

    This magic is ready to be graded!
    Memphis
    Memphis

    Gaia's Garden ODFYPdI

    Posts : 23
    Join date : 2015-11-01

    Gaia's Garden Empty Re: Gaia's Garden

    Post by Memphis Fri Nov 13, 2015 4:53 pm

    Bumping to be checked
    Memphis
    Memphis

    Gaia's Garden ODFYPdI

    Posts : 23
    Join date : 2015-11-01

    Gaia's Garden Empty Re: Gaia's Garden

    Post by Memphis Tue Nov 17, 2015 12:23 pm

    Bumping...
    Uri
    Uri

    Gaia's Garden ODFYPdI

    Posts : 66
    Join date : 2015-10-18
    Age : 23

    Gaia's Garden Empty Re: Gaia's Garden

    Post by Uri Wed Dec 02, 2015 6:09 pm

    Hi, I'm Uri as you may know. Unfortunately the app will be denied straight away since the copyright on the template is removed. Please fix this and then I will actually move onto grading the app.
    Memphis
    Memphis

    Gaia's Garden ODFYPdI

    Posts : 23
    Join date : 2015-11-01

    Gaia's Garden Empty Re: Gaia's Garden

    Post by Memphis Sat Dec 05, 2015 9:06 am

    Added it in.
    Uri
    Uri

    Gaia's Garden ODFYPdI

    Posts : 66
    Join date : 2015-10-18
    Age : 23

    Gaia's Garden Empty Re: Gaia's Garden

    Post by Uri Sat Dec 05, 2015 9:31 am

    Alright, now that the copyright is in, let's get started.

    Character Specific?:
    What do you mean by This Certain Version. The question basically asks if anyone else on this site can use this magic in the future. And if you mean that there is also another version to this magic please state so in the magic description.

    Offense/Defense/Both:
    Change this to both. If your magic can be both defensive and offensive then it should be both.

    Magic Description:
    You have stated that there are other versions of this magic. Please state what distinguishes this magic from the others.

    Magic Perks:
    Memphis wrote:Fire magic will deal twice the damage against spells of this magic due to them being plant base.
    That belongs in the weakness section. Please take that out. You also need another downfall to this perk since the first was invalid

    40-50% seems a bit high. You need to lower it a bit more.

    Weakness:
    Explosion type magics are also strong against this magic, you can take out the other weaknesses if you wish

    Also state what you mean when you say that users of this magic when caught in a barren area are weaken. Can you elaborate more please?

    Strengths
    Memphis wrote:Healing of energy and health through healing spells and skills
    This is a given so you can take that out if you wish

    The only element nature holds an advantage against is Astral magics, so please change that

    Spells:
    Since you haven't taken your S rank exam yet I can only grade your D rank spells for now and from the looks of it, all your D rank spells look fine.

    Bump when changes have been made

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    Gaia's Garden Empty Re: Gaia's Garden

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