Heavenly Body Magic
S | Caster | N/A |
Sub | Fairy Tail | No |
Offense
Magic Description
It is a powerful form of Magic that allows the caster to use the properties of many astronomical objects for battle, usually in offense. The properties of Heavenly Body Magic rely primarily on astronomical objects, such as meteors or the generation and manipulation of the energy of stars from their own body. The caster can create powerful light blasts or beams of high destructive power, reminiscent of starlight, at their opponents. This light is not the only substance used, however. The caster is also capable of using the power of gravity against the opponent for destructive usage; the strength can be comparable to the effects caused by a black hole.
Perks of Magic
Meteor - The user's body is surrounded by Magic, allowing them to move through the air. This perk allows the user flight up to a height of 245 meters when the magic is at S-Rank. The user moves at their normal speed with this perk (unless stat boosts are present).Meteoric Speed - While using Meteor, Selenia's speed increases by two tiers for five posts with a six post cooldown at S-Rank.
Heaven's Eye - Heaven's Eye is a form of Eye Magic which allows the user to see over long distances, giving them the ability to see through solid objects, thereby allowing one to track enemies with relative ease. Selenia can use Heaven's Eye in her normal field of view up to 250 meters away.
Weaknesses
Heavenly Body Magic is known for its strong offense, but is not defensive in nature. This leaves the user opens to attacks, and if they are overpowered then this magic will not be able to easily protect them.Strengths
That being said, Heavenly Body Magic is extremely powerful in its offense, and its usage of astronomical objects allows it to complete extraordinary feats capable of accomplishing devastating attacks.Spells
Place your Spells you know here- Heaven Breakdown:
- Name: Heaven Breakdown
Rank: D
Type: Supplementary
Range: 25 meter maximum
Appearance: The user swipes their hand, creating an explosion underneath the target that makes the ground collapse in on itself, causing everything on top of the targeted area to fall.
Description: This is a status effect spell that immobilizes an opponent for two posts and has a three post cooldown. During this time the opponent can do nothing, but can also not be damaged by anyone. The hole created is a meter wide and is usually only used for one person, although multiple people are standing within a one meter proximity of each other it can immobilize them too. The breakdown effect occurs at a D-Rank spell speed.
Extra: Seeing as this effect is on the ground only, it doesn't affect people that are flying.
- Heavenly Arrows:
- Name: Heavenly Arrows
Rank: D
Type: Offense
Range: 25 meters
Appearance: The user puts both their hands to their sides and releases seven arrows composed of Heavenly Body Magic towards their target. Each arrow is three inches wide and up to 25 meters long.
Description: These arrows travel at D-Rank spell speed and have a two post duration and a three post cooldown. Together, the three of them do D-Rank damage according to the enemy's rank.
Extra: The arrows do not home in on a target but can be turned easily in midair, allowing for an easy change in direction to follow an opponent.
- Meteoric Strength:
- Name: Meteoric Strength
Rank: D
Type: Supplementary
Range: Self
Appearance: This spell has no appearance.
Description: Meteoric Strength enhances the user's strength stat by one tier for two posts with a three post cooldown.
Extra: Cannot be used on other people, only works on self because it relies on the user having Meteor at their disposal.
- Heavenly Beams:
- Name: Heavenly Beams
Rank: C
Type: Offense
Range: 60 meters
Appearance: The user releases seven fast-moving beams from their hands that attack their target. The beams are made of Heavenly Body Magic and are about one foot wide and up to 60 meters long.
Description:In addition to their C-Rank spell speed, the beams can be aimed at the target in midair so that they can trail their target. They have a two post duration and a three post cooldown. Together, the four of them do C-Rank damage according to the enemy's rank.
Extra: This spell homes in on the opponent using the caster's precision stat. The stat must be at the equivalent rank for it to be able to home in on opponents.
- Heavenly Blast:
- Name: Heavenly Blast
Rank: C
Type: Offense
Range: 60 meters
Appearance: The user starts by closing their fist, except for two fingers, and then swipes it backwards. A large sphere (3 meter wide radius) of Heavenly Body Magic appears and rushes towards the target with great force and speed.
Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does C-Rank spell damage according to the enemy's rank.
Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
- Heaven Palm:
- Name: Heaven Palm
Rank: C
Type: Offense/Supplementary
Range: 60 meters
Appearance: After grasping their other arm, the user fires a 2 meter wide radius blast of Heavenly Body Magic at their target from their flattened palm, pushing them away and damaging them.
Description: The blast of light travels at C-Rank spell speed and has a two post duration with a three post cooldown. It does D-Rank spell damage according to the enemy's rank and has a knockback effect of 25 meters.
Extra: This spell is meant for opponents who like to come into close range. Although it isn't easy to turn this spell while it moves, it's not easy to dodge at close range.
- Worm Hole:
- Name: Worm Hole
Rank: C
Type: Supplementary
Range: 60 meters
Appearance: Creates a black hole at the user's end and a white hole at a target location. Both are 2.5 meters tall.
Description: Allows the user to move through the black hole and exit from the white hole. The white hole must be created within 60 meters of the user and the spell must first arrive there as it travels at C-Rank speed before the user can use it. It can be used by up to 5 people at once. It has a 3 post duration and a 4 post cooldown.
Extra: Those who entered through the black hole can also enter the white hole and exit from the black hole, but at that point the spell will end no matter how much duration is left and will go on cooldown once all of them have gone through.
- Meteor Shower:
- Name: Meteor Shower
Rank: B
Type: Offensive
Range: 45 meter radius
Appearance: User creates a magic circle in the air that shoots forth four blasts of Heavenly Body Magic. They are are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.
Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown. The damage is split up accordingly, so that if two people are hit they will each take C-Rank damage, and if three people are hit two will take D-Rank damage and one will take C-Rank damage, and if four people are hit they will all take D-Rank damage.
Extra: Because Asteroid Field doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
- Gravity Flux:
- Name: Gravity Flux
Rank: B
Type: Supplementary
Range: 45 meters radius maximum
Appearance: Creates a magic circle in the ground at the user's targeted area which then causes everything to either be pulled down or sent flying upwards by gravity. This causes visible distortions in the air.
Description: Gravity Flux occurs at B-Rank spell speed in a 45 foot meter radius magic circle maximum. It does no damage, instead immobilizing enemies for the duration of the spell. It has a four post duration and a five post cooldown.
Extra: Because Gravity Flux doesn't occur from the user's location, the magic circle has to be created and moves from the user's location to the target location at a B-Rank spell speed.
- Asteroid Field:
- Name: Asteroid Field
Rank: B
Type: Offensive
Range: 45 meter radius
Appearance: User creates a magic circle in the air that shoots forth sixteen blasts of Heavenly Body Magic; the asteroids are each 12 meters wide and will home in on those in the field. If there is more than one person in the field, the asteroids will split up to try to damage as many people as possible.
Description: The asteroids all travel at B-Rank spell speed and a deal a total of B-Rank damage. It has a four post duration and a five post cooldown. The damage is split up accordingly, so that if two people are hit they will each take C-Rank damage, and if three people are hit two will take D-Rank damage and one will take C-Rank damage, and if four people are hit they will all take D-Rank damage.
Extra: Asteroid Field occurs from the user's location and shoots the blasts of Heavenly Body Magic forward.
- Null Void:
- Name: Null Void
Rank: A
Type: Offense
Range: 70 meter radius maximum
Appearance: Creates a 70 meter wide, 70 meter high maximum zone at a target area that makes the entire area look like deep space.
Description: The area is deprived of all air, dealing C-Rank damage to the opponent over four posts with a five post cooldown. The zone must be created and will travel at an A-Rank spell speed.
Extra: Enemies will likely be out of breath and could even go unconscious if they spend all four posts within the zone; however the latter is up to them.
- Planetary Ring:
- Name: Planetary Ring
Rank: A
Type: Offense
Range: 175 meters
Appearance: User creates a 3 meter wide spinning ring made of Heavenly Body Magic in their hand. There is a .5 meter wide hole at the center of the ring.
Description: Ring flies at A-Rank spell speed and does A-Rank damage to an opponent on contact. This has a two post duration and three post cooldown.
Extra: The edge of the ring is extremely sharp, even though it seems to just be made out of light.
- Grand Chariot:
- Name: Grand Chariot
Rank: S
Type: Offense
Range: 100 meter radius maximum
Appearance: While in the air, the user places both hands on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic seals are then summoned in front of the user and connect together to make what appears to be a constellation. Each Magic seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. The seals can also be drawn in the sky before being cast, bombarding an opponent with countless beams of light. This spell is extremely destructive in nature.
Description: Grand Chariot does S-Rank damage to all within a 100 meter radius. The attack moves at S-Rank spell speed and has a one post duration with a two post cooldown.
Extra: The Magic Array for this spell resembles the constellation of the Big Dipper which also consists of seven stars. "Grand Chariot" is also the French name for that particular constellation.
- Altairis:
- Name: Altairis
Rank: SS-Rank
Type: Offense
Range: 350 meter maximum
Appearance: The user crosses their arms above their head to begin casting the spell. As they prepare to fire the spell, all nearby shadows are drawn towards them, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The user then unleashes the orb towards the target. The orb appears to be incredibly dense, and may hold a tremendous amount of gravity to crush the opponent. Its nature is comparable to a black hole, due to its incredible pull on the surrounding materials, people, and light.
Description: Altairis travels at SS-Rank spell speed and does SS-Rank damage. It has a max two post duration and an entire topic cooldown.
Extra: Altair is the twelfth brightest star in the night sky.
Last edited by Selenia on Fri Feb 05, 2016 4:36 pm; edited 9 times in total