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Rusty Hearts Guild Information Z0wCCXI


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Rusty Hearts Guild Information Z0wCCXI

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    Rusty Hearts Guild Information

    Victoria
    Victoria

    Rusty Hearts Guild Information TatR81B

    Posts : 51
    Join date : 2015-10-17
    Age : 23

    Rusty Hearts Guild Information Empty Rusty Hearts Guild Information

    Post by Victoria Tue Feb 02, 2016 11:42 am

    Rusty Hearts Guild Information Rusty_10
    Rusty Hearts Guild Information Rusty_11

    Centuries ago, Rusty Hearts started as the name of a tavern ran by a small group of mages, the owner being a powerful mage by the name of Guenn Jarak. As the tavern became more populated, these mages were approached by persons who wanted their services. Willing to do these services, they grew in fame. Not only was their tavern getting busier, but they themselves were as well with more missions and requests. It came to the point where they needed more workers at the tavern. They wanted their own time with their business as well, too, which led to the addition of more mages to their team. They began receiving requests to join their team of mages until it could no longer be considered a team. They took up the label of guild, using the tavern name as their respective name.
    Guenn was the first guild leader, managing the guild for many years before his untimely death during a mission fighting a dragon.

    It was some time before another more important guild master would rise, but relatively closer to the future, another male, Qinx Draen, ran the guild. He held the position for sixty years, melding it into an iron fist. Completely disregarding the previous law, he had gained the highest trust of the guild before his reign. It was a facade, however, and as soon as he gained power, he manipulated his guildmates into a state of battle. At small offenses, they’d rival other guilds and mages, ban people from the tavern, and even kick out their own for small reasons. He formed the perfect guild in combat and loyalty, or so he thought. A group began plotting with outside sources, wanting to return to the old perspective the guild had held. It just so happened that a duo of wandering mages stopped at the tavern and overheard their conversation. Having heard of the wrong change in the morals, the two offered their assistance. They, Harvock Trip and Victoria Mavis, along with the rebel group plotted a month’s worth of strategy they’d use to convince the others to revolt. The group, upon hearing the ideas of the wandering mages, elected them to lead the group in commands and dates especially as they became common faces around the tavern as both customers and acquaintances. They went through, dropping hints to the guild members outside of the rebel group through questions about the change in leadership and stories they had heard about the way the guild was once run. Suggestions being set in the heads of the guild members, thoughts sunk into their heads. Giving them a week to let the thoughts of rebellion sink in, the two wanderers snuck in during a guild meeting and interrupted just as Qinx started a speech of war against a dark guild over a small currency issue. They stepped up, taking the stage. The female knocked and pinned Qinx to the ground, allowing Harvock to speak.
    He persuaded most of the guild to return to the old policy of balance, the rebellion group stepping up to agree first. The remaining guild followed, and those who disagreed left the guild or - upon attempting to attack the wanderers - were captured by nearby mages and locked up or kicked from the guild. Qinx was executed for previous unnecessary murders of the innocent and other wrongful actions that caused harm to the guild.

    Having seen the leadership skills and the will to help, Harvock was allowed the position of guild master, both him and his selected Ace, Victoria, rebuilding the guild in the image of balance. For seventy-five years, Harvock lead Rusty Hearts. He established a guild hall on a distant island known as Lyrince, Midi. It served more so as a safehouse, the storage for valuables and the host place of larger meetings and celebrations though it can house a portion of the members. Upon his retire to live out the rest of his life primarily in solitude, Victoria took over for Harvock as guild master. From there, the future is untold...


    Rusty Hearts is an independent guild with a true neutral perspective. While they don't focus primarily on their own selfish needs, they follow a general guideline of balance. They stay fairly neutral with other guilds, not really stepping into play with small battles or disputes unless they’re offered something in return. Instead, they focus on the larger picture. When an event takes place between mages that can very well alter the way things are run, one that can be considered major such as the downfall of the Magic Council or the mass elimination of dark guilds, they’ll step in to assist whichever side is being harmed or offset. This tends to be the determining factor in their allies and enemies, and they tend to shift sides based upon it.

    However, this outlook does nothing to alter the relationship between members. Within the guild, members have tight-knit bonds which are commonly referred to as those of a family, though other terms may be used. Although some members may have their disagreements with one another, it’s typically shown that they can look over these when the time of need arises. Some relationships can grow close enough where, if one would die, the other may put a death mark on their killer. Traditionally, new members are welcomed into the “family” with open arms, perhaps a celebration if a significant amount of persons join the same day or someone of legend. They develop into these bonds at their own pace, be it slow or fast and are typically accepted by the guild community without much question.


    Light Guilds
    Fairy Tail :: No Relation
    Sabertooth :: No Relation
    Light Bringer :: No Relation

    Neutral Guilds
    Black Airs :: No Relation

    Dark Guilds
    Animus Sin :: No Relation
    Erebus Crown :: No Relation
    Wolfsbane :: No Relation


    Rusty Hearts Guild Information Guild_10
    Clover Town, Fiore:
    Orencia, Midi:


    Rusty Hearts Guild Information Coolte10
    General Rules:
    Clover Town Hall Rules:
    Lyrince Hall Rules:
    **Rules can be added or altered as needed through time. Seeing as we're just starting out, this is the starting guideline.**


      Current date/time is Thu Apr 18, 2024 11:04 pm