Bokyaku
A Rank | Holder | Memory |
Main | Wolfsbane | Character Specific |
Offense/Defense
Magic Description
Bokyaku is the name of the sword and also means oblivion. Bokyaku is a powerful sword able to eat the enemy's memory and store it in it's own, but the real offensive strength of the sword is the power to reproduce and materialize any memory stored inside the sword itself. Once a memory has been materialized, the sword won't be able to actually materialize it again since it has to eliminate the memory itself from the storage to materialize it. But by absorbing the enemy's memory of the attack, Bokyaku will be able to throw the attack again and will erase the spell itself from the target's memory.Perks of Magic
Enhances Swordsmanship: As a natural swordsman, Lucina is stronger than a normal person in her fighting skills with a sword or other type of blade. She will have a big advantage against any other common swordsman without enhanced abilities like hers.
Black-Out: The user can eliminate the memory of any non-fighting NPC just by being at least 1 kilometer near them. This has two ways of function. The first one works by reducing this area to a 30 meter radius, the magic power used in anyone around will be so strong, those people would instantly be knocked down. The second one works by using the whole 1 kilometer radius area and will only erase their memory instead of knocking them down, however, this will cause a chaotic situation since they don't know who they are and where they are, causing many panic attacks and raw chaos all over the area. They will however recover their memory at the end of the thread to avoid permanent damages in cities or places. This perk is only for plot ideas and can only be used in npc.
Memory Eater: By erasing the memory from someone, the user can erase the existence of himself and any ally with him (even erasing enemy's friends from their memories with their OOC permission of course). This can only be done once someone has been defeated. At this point, the user can actually touch their head and erase their existence from them, this would result in the target not remembering the fight or anything that happened.
Weaknesses
- The first and biggest weakness of this spell is dispelling magic. If any spell is dispelled, nobody will have the memory of that spell being useful or powerful. This means the user won't be able to use that spell ever again in the thread and the enemy will remember the spell thrown, but not actually being useful. The reason why this actually works is because the only one who would remember the spell being effective would be the user, but if he takes away that memory, they won't remember they even have it, nullifying the spell permanently.
- The second weakness of this spell is basically that it can't be used without people around, since throwing a spell would mean he can't gather the memories of the thrown spell again. The user will always need someone to presence the spell.
- The third weakness is that the user can't really control that much how Bokyaku acts. This means the sword can and will always eat the enemy's memories, but the thing is, it can't eat a memory from 1 target only. If they share a memory, like a spell for example, they will all lose that memory, and this includes allies as well (basically eating the whole memory and erasing the event from history). Any ally has to be explained the magic before to make them understand it and avoiding the confusion in them.
Strengths
- This magic has a huge versatility, and in combination with some other magics, it can get to a point of being able to generate absolutely anything as long as it already existed. This gives the user a huge variety in a fight and can prepare him for any situation.
- Chaos and confusion in a fight can be powerful, and in this case, it really is. With this magic, the enemy will literally forget what just hit him, they will only remember the pain and the damage. They will only remember Lucina stepping forward and instantly burning them. However, this doesn't mean they can't do anything to stop the spell, they will see it being thrown at them, but once the spell ends it's cooldown, they will instantly forget it's existence.
Spells
- Wind Blade:
- Name: Wind Blade
Rank: D Rank
Type: Offensive
Range: 10 meters
Appearance: A Wind blade like projectile is thrown from the sword with a slash move.
Description: By using the memory of this specific spell, the user can move fast enough the sword in order to throw a wind projectile which will cause blunt damage but is able to cut through stone and wood. It can reach up to 10 meters. The enemy will forget this spell once its cooldown ends
Extra: Cooldown is 2 posts. Deals D rank blunt damage.
- Fire Slash:
- Name: Fire Slash
Rank: D
Type: Offensive
Range: Melee
Appearance: The slashed target starts to burn.
Description: By using the memory of this specific spell, the user enhances his next attack with the sword. When the user slashes the target, they will start to burn to feel great pain and cause 1st degree burns all around their body. The enemy will forget this spell once its cooldown ends.
Extra: Cooldown is 2 posts. Deals D Rank damage.
- Triple Blade Crest:
- Name: Triple Blade Crest
Rank: D
Type: Offensive
Range: 10 meters
Appearance: Three katana like swords appear in front of the user and are thrown at the target.
Description: By remembering simple blades, the user can appear them in front of him and throw them at the target or targets. The enemy will forget this spell once its cooldown ends. Also, the swords can be thrown at different places.
Extra: 2 post cooldown. Each sword deals half D rank damage, but it can't stack more than twice against each target.
- Black Bomb:
- Name: Black Bomb
Rank: C
Type: Offensive
Range: 40 meters
Appearance: A little black sphere which is thrown and explodes upon contact.
Description: The user remembers this spell. A little dark sphere is created in the tip of the sword and then thrown at the target. The sphere moves quite slow and can't be stopped without a spell since it will just trespass walls. The sphere will then detonate dealing blunt damage in a 10 meter radius. The enemy will forget this spell once its cooldown ends.
Extra: Cooldown is 3 posts. Deals C rank damage.
- Cancel:
- Name: Cancel
Rank: C
Type: Defensive
Range: -
Appearance: -
Description: Just when the target is about to use a spell, the user can erase the spell from their memory, canceling the spell and making it enter into cooldown. The enemy will forget this spell once its cooldown ends.
Extra: Can only be used against C rank or lower spells.
- Thunder:
- Name: Thunder
Rank: C
Type: Offensive
Range: 20 meters
Appearance: A normal thunder falling from the sky towards an enemy.
Description: The user raises her sword and remembers a lightning strike. The user then lowers her sword, points towards a target and causes a lightning strike to fall on the target. The thunder is only half meter wide. This is very fast and difficult to evade. The enemy will forget this spell once its cooldown ends.
Extra: 3 post cooldown. C Rank damage.
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{S-Rank Spells here}
{SS-Rank Spells here}
Last edited by Lucina on Sat Dec 26, 2015 10:48 am; edited 1 time in total