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Celestial Spirit Guidelines Z0wCCXI


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    Celestial Spirit Guidelines

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    Celestial Spirit Guidelines OPwF1AW

    Posts : 71
    Join date : 2015-03-08

    Celestial Spirit Guidelines Empty Celestial Spirit Guidelines

    Post by Admin Sun Oct 25, 2015 10:36 am

    Celestial Spirit Magic

    Celestial Spirit Guidelines Gold_and_Silver_Keys

    As many of you may already know, the Celestial Spirits are based off of the 88 constellations. In the anime the Golden keys are considered rare. However, starting now you are allowed to create your own Golden or Silver key. Although the Celestial Spirits are based of the 88 constellations, they do have the word "Celestial" in their name. Due to this these spirits could come from anywhere in the universe. So you now have complete freedom to design your own Celestial Spirit, which should make things much easier for all of those who decide to become Celestial Spirit mages!

    The Golden Keys: In order to obtain a Golden key you must be S-Rank or higher and purchase it from the shop or obtain one from an event. You may start your magic off with 2 free Golden Keys for which you apply for starting at S-Rank. Your Golden keys must be S-Rank through X-Rank. If you wish to have more gold keys than the original two, you can either get them through events, or purchase them in the shop. Instead of getting another Golden key at X-Rank, however, a Celestial Spirit mage can summon the Celestial Spirit King, about which there is more information below.

    The Silver Keys: All Silver keys must be A-Rank and lower. You may purchase a Silver key from the shop only. D-Rank may only have one free Silver key starting off. C-Rank may start off with two free Silver keys. B-Rank may start with three free Silver keys. A-Rank may start with four free silver keys.

    Celestial Spirit Guidelines Some_Information

    First off, the perks section for Celestial Spirit mages does not exist; instead, it is replaced by a list of the keys they currently have in their possession as well as what rank those Celestial Spirits are and a description of their appearance, personalities, and particular magic type. The perks of Celestial Spirit Magic are as follows: Force Gate Closure, Star Dress, and Self-Summoning.

    The user is allowed to conjure up a Celestial Spirit using one of their many keys. D-B Ranks may only have 1 Spirit out on the battlefield at a time. A-SS Ranks may have a maximum of 2 Spirits out on the battlefield at a time. X Ranks may have a maximum of 3 Spirits out on the battlefield at a time. Each Celestial Spirit will have a cooldown. However, if you are out-numbered you can divide and conquer by sending one of your spirits to battle another opponent. This is one of the strengths of Celestial Spirits, although it is quite hard to pull off. 

    While your opponent is able to take on two S Rank Spirits if they are S Rank themselves, due to being out-numbered it does make it much, much harder for the opponent to avoid attacks. It will come down to their skill in RP to ward off an assault of 2 Celestial Spirits. Unlike close combat fighting, the spells will work differently. Each Celestial spirit you have will be given spells depending how much you have available. Now, say you are S Rank. Since you start with 7 spirits and 13 spells, you can divide those up how you see fit. You can also choose to not give some of your spirits any spells yet until you can obtain more spells. While as a normal mage you can only cast one spell at a time, as a Celestial Spirit user you can cast a multitude of spells simultaneous through use of your spirits, allowing you to completely overwhelm your opponent.

    Closing the gates requires a mutual agreement from both the summoner and the spirit. However, some Celestial Spirit Mages have demonstrated the ability to force the gates to close in battle, compelling the Spirits to return back to the Celestial Spirit World. This is known as Force Gate Closure. However, Force Gate Closure comes with a price; not only does this perk go on a cooldown equal to that of the Celestial Spirit that was sent back to the Celestial Spirit World, but also gives the Celestial Spirit that was sent back to the Celestial Spirit World a three post increased cooldown (regular cooldown plus three posts).

    Celestial Spirits also have the power to self-summon. Self-summoning means the Celestial Spirit shows up of its own volition, passing through the gate by its own power. However, the Celestial Spirit mage and the Celestial Spirit must have a strong bond for this to be possible. To accomplish this, the Celestial Spirit mage must have summoned that Celestial Spirit ten different times. In addition, self-summoning can only happen once per topic, and if a Celestial Spirit mage has all their allowed amount of Celestial Spirits on the battlefield, self-summoning cannot occur until one of the Celestial Spirits has left the battlefield. After a Celestial Spirit is self-summoned, if the Celestial Spirit mage has all their allowed amount of Celestial Spirits on the battlefield, they cannot summon another Celestial Spirit until one of the Celestial Spirits has left the battlefield.

    As a Celestial Spirit user you have your spirits to defend you. Your Spirits can only absorb damage equal to the rank they are. If they are hit with a spell of equal rank they are to return to the Celestial Spirit World immediately and cannot be brought until a certain amount of posts based off their rank for their cooldown.

    Duration of spirits:
    D-Rank: 3 posts
    C-Rank: 4 posts
    B-Rank: 5 posts
    A-Rank: 6 posts
    S-Rank: 7 posts
    SS-Rank: 8 posts
    X-Rank: 9 posts

    Cooldown of Spirits:
    D-Rank: 4 posts
    C-Rank: 5 posts
    B-Rank: 6 posts
    A-Rank: 7 posts
    S-Rank: 8 posts
    SS-Rank: 9 posts
    X-Rank: 10 posts

    Now, a Celestial Spirit mage, after reaching SS Rank, is given access to a Star Dress. A Star Dress is not in itself, always a dress, but is rather a mode in which a Celestial Spirit mage has the ability to transfer into an outfit, much like a Requip mage would. This outfit is attached to a Gold Key Celestial Spirit, and gives the mage the ability to take on the passives and spells of the spirit in question. While this is accessible from SS Rank on, it is not something that can simply be used right off of the bat. To use a Star Dress, you need at least 10 two person topics of at least 2 pages in length where you summoned the spirit. Topics with 3 or more people may be used as well, but for each extra person in the topic, you must have an extra page as well. If you are using a Star Dress, only 1 gold key may be out to aid you in battle.

    Celestial Spirit Guidelines Celestial

    Finally, if all else fails Celestial Spirit mages will have one final trump card, although he has no key. This final trump card is known as the Celestial Spirit King. The Celestial Spirit King is the most powerful Celestial Spirit. All Celestial Spirit mages have access to the Celestial Spirit King but must meet three conditions in order to summon him. The first is that you must have had one golden key for at least a month, in real life time. Secondly, you must send back any Celestial Spirits and change out of any Star Dresses in the battle. Finally, you must be at least X Rank to be able to summon the Celestial Spirit King. However, because you must be X Rank, your power is so great that you do not need to break a golden key in order to summon him.

    Now, if you are able to summon the Celestial Spirit King, you have achieved something great. In fact, you have achieved something amazing. Upon summoning the Celestial Spirit King, you will be given a special barrier placed on you that can block the next spell that hits you and refreshes until the Celestial Spirit King is gone. The Celestial Spirit King's strength is always 50% higher than that of your opponents. This means if your opponent is S-Rank, the Celestial Spirit King is at the halfway point between S and SS-Rank. Your opponent will always be fighting an uphill battle against the Spirit King, trying desperately to defend against his onslaught. Each of the Celestial Spirit King's spells are also 1 rank higher than your opponents, meaning the enemies spells can only partially block that of the Spirit King. The Spirit King can only stay on the battle field a short time, meaning 4 of your posts. This also can only be used once per topic, and is only to be used as a last resort. It should only ever be used extremely sparingly in the utmost dire of situations when your character's life is in danger, AKA not during friendly PvP or during jobs, and if you are caught, you will be reprimanded for abusing it. If two or more X-Rank Celestial Spirit mages are in a topic together, the Celestial Spirit King can only be summoned by one of them at a time, while the others can choose to add a full extension to the Celestial Spirit King's duration if they so choose, but if he is sent back then he cannot be summoned again whatsoever during the topic. In addition, if two Celestial Spirit mages are battling, the Celestial Spirit King cannot be summoned at all; he will not take a side in the battle. The Celestial Spirit King can fly engulfed in light and leaving behind a trail similar to a falling star's, and use one spell, known as Meteor Blade. More spells can be given to him, but they must take up X-Rank spell slots.

    Meteor Blade: An immensely powerful offensive technique which the Celestial Spirit King performs by putting both hands on his swords' hilt and then executing a vertical frontal slash with it. This motion causes a huge, linear blast to be generated in front of him, surging up to the sky in height and covering an incredibly long area while causing astounding damage, capable of drastically changing the appearance of its elongated point of impact. This has a one post duration and can only be used once per topic. It does damage the rank of the Celestial Spirit King.

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